[attribute]
That game was supposed to be an Action RPG in which you have only one attribute.
That single attribute decides how much HP, Strength, Defense, Speed ... etc you have.
For example :
- your Strength diminues when the Attribute increases and increases when the Attribute decreases
- your Defense increases when the Attribute increases and decreases when the Attribute increases
There isn't much more than a proof of concept in the game right now, so you will play the only existing level with the same enemy in it over and over again, until your attribute reaches 0 (game over).
You can press the spacebar to fire a Holy projectile in the direction you are moving. It costs 50 Attribute.
The enemy drops a small token that regenerates your Attribute a little.
To finish the level, find the triangle and walk over it.
You will be greeted by a window asking you to do a choice. Select one (some are bets, meaning they will grant you better rewards but can give you nothing if you fail the test), then you can click 'Onward' to replay the level.
How to play
W, A, S, D - Move around
Arrows - Close combat attack in the direction of the arrow
W/A/S/D + Spacebar - Shoot a projectile in direction of movement
I hope you can still can have fun playing my game ! :)
Status | Prototype |
Platforms | HTML5 |
Author | debiantarte |
Genre | Action |
Made with | Unity |
Download
Install instructions
Download zip.
Extract where you want it.
Launch 'GMTK19 [attribute].exe'.
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